"Many are called, but few are chosen. Learn from the chosen if you are not one"

Projects (page 1 of 3)

Welcome to the projects page. You can quickly access each project's image gallery by clicking on the teaser image on the left.
If you are interested in corresponding paper or presentation, you can find them on the right-hand side. Enjoy!

Virtual Texturing in Software and Hardware

A SIGGRAPH course on virtual texturing techniques. Covers both software (Megatexture-based) and hardware (Partially Resident Textures) methods.


Visibility Editing For All-Frequency Shadow Design
(EGSR 2010)

A complete interactive system for all-freuquency shadow design/editing. Based on decoupling of visibility and lighting, this project showcases novel algorithms for shadow selection and manipulation.


iCheat: A Representation For Artistic Control
Of Indirect Cinematic Lighting (EGSR 2008)

iCheat is a system for relighting with global illumination. We allow users to apply edits such as color bleeding or light falloff; all in a real-time global illumination solution.

 Video 1
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